Increasing Student Engagement on Riipen
Closed
Vancouver, British Columbia, Canada
Project
Academic experience
100 hours per learner
Learner
Anywhere
Intermediate level
Project scope
Categories
Data analysis Marketing strategy Information technologySkills
marketing consulting critical thinking data analysis business analytics business consultingWe are looking for students to work on this gamification project. Riipen has 3 types of users: students, educators, and employers.
We are interested in a product solution or other recommendations to gamify our platform in order to increase student engagement.
Potential scopes for this project can include, but are not limited to:
- An increase in completed student profiles
- An increase in student usage of the in-app chat, file sharing, and the meeting scheduling function
- An increase in student submissions to Challenges
- An increase in metrics not identified above
- An increase in the average time spent per user session
No deliverables exist for this project.
About the company
Company
Riipen’s Project-Based Learning platform leverages thousands of business and nonprofit partnerships to help higher education easily implement and scale projects that enhance learner employability.